Well the answer is: Moderately serious, and here's some of them.
That's a case of rolled aluminum splints. Knockoff SAM® splints. When you open a Casualty Card, and it says to splint, you will pull one of these, and some elastic bandages (on the way) and cravats out of your medic pack, and use them to secure joints and limbs.
We cannot really simulate bleeding injuries, or penetrating torso injuries with chest seals and airways, without risking actually injuring you guys, so we've gone for an emphasis on mobility, effectiveness and structural injuries.
And we make you treat those injuries with realistic equipment, such as actual aluminum splints.
You will only be issued so many supplies like this. Managing their use (triage), and going and getting the used ones back from the CCP to put them back in service (logistics), is a key part of being a Combat Medic at a CWG event.
No comments:
Post a Comment