Central War Gaming Blog

Central War Gaming Blog

 

Friday, October 30, 2015

Helmet Rules Tweak

As we launch, there are minor bugs, typos and conflicts. We're fixing most of them secretly as they are small, but if you already read the equipment list in detail, you might care about this slight relaxation in helmet rules.

Helmets

  • Helmets may be worn but are not required. The helmet will provide protection; sometimes the medic card accounts for armor and you may have a more minor injury, or escape injury altogether. Since even a non-life-threatening impact from a rifle or fragment to the head is shocking, you will still call a hit, lay down and follow the medic rules.
  • Any military issue ballistic helmet, or one that appears to be a military issue ballistic-rated helmet may be worn. If you have a non-ballistic bump helmet with vents, you must have a cover to hide the vents. A visibly vented helmet is not ballistic and does not count as armor in the game.
  • Note that knockoffs and replicas are generally very poorly made, so will not support night vision, and will not be comfortable for several days of wear. It is even possible to break them simply falling down or bumping into large branches. Actual issue helmets or quality training/bump helmets are highly suggested if you choose to wear a helmet.

Thursday, October 29, 2015

Announcing Operation Swift Fox 16

I am pleased to announce our first milsim event, for the spring of next year

OPERATION SWIFT FOX 16
March 25th - 27th 2016

Operation “Swift Fox 16” as a 3 day long 24 hour per day immersive milsim event, with 56 straight hours in the field from start to finish. Set in a fictitious environment to avoid the “that’s not how they really did it” comments, CWG creates a military operating environment by modeled itself on snippets of fact drawn from real armies, conflicts, and countries. From the moment you arrive till the moment you leave, you are surrounded by and living the life of a light infantry soldier deployed in the field, fighting in a modern, low-intensity conflict.

You will choose to take part as a dragoon of the Ardean 23rd Frontier Guards, or an infantryman with the Kitoi 4th Expeditionary Protective Area Brigade. Each side has it's own specific options, requirements, advantages, and disadvantages.

Who may participate? 

Anyone who is 18 years of age or older on the first day of play, pays the fees, shows up on time, and abides by the rules and equipment requirements.

How much does it cost?

The total event fee is $125. A deposit of $50 is required when you register. The final payment of $75 must be made by 28 February 2016. You will be invoiced for this amount after you pay the deposit

Where is Operation Swift Fox 16 being held? 

We are proud to announce that Swift Fox 16 will be held at D-Day Adventure Park in Wyandotte, Oklahoma. No doubt, there are a great many of you who have played at D-Day before. It is an amazing facility with a lot of really impressive infrastructure.
We will be operating on a 1000+ acre playing field with 45 miles of roads and trails. There are towns, an airfield, steep hills, green valleys, streams, ponds, and lots of space. If you have played at OK D-Day before you have probably seen a little bit of it but we assure you, it's just the tip of the iceberg.

Why 56 hours?

CWG wanted to put together an immersive event, without the need to take a whole week off work or school. Many weekend games take a long time to get started, and pause at night, but we'll have it all set up when you arrive, and run the game straight through so we can squeeze the most out of a long weekend and still be practical.
By actually running for almost 3 days we maximize our field time and get the most value out of our weekend vacation time (or spring break for you guys in school).
If you cannot attend for the entire time, that's fine. Built into the schedule are two reinforcement times where new squads can enter play later. Let me tell you, the guys in the field will love fresh reinforcements! Its their chance to nap, and your chance to take up the slack on patrol

Why should I go to Operation Swift Fox 16?

You should come to a CWG event because you are looking for a challenge, an experience, a place to actually do all the things you trained so hard to master before this.
If you are looking for a full war gaming experience that can take your milsim preparations to the next level, sign up for Operation Swift Fox 16 today.

What else do I need to know?

Central War Games offers challenges unrelated to most airsoft events. Sure there's shooting and throwing grenades, but we will do lot more than that.

  • Tactics are immersive as well. You want to shoot someone? First you have to find them, and there are no scripted battles. If they don't want to be found, that might be hard. You will need to work as a team, follow orders, employ all the information you are given, and use all your skills to be successful. 
  • We work as a team. You will be assigned to a squad, within a few weeks of paying. You will do everything from then on through your chain of command. Questions? First, ask your squad leader. 
  • We need your special gear and skills. Radio operators, machine gunners, infantry leaders? If you have experience, skills (and equipment) we can put you to work where you best fit. 
  • We are light infantry. Break in your boots and make sure you can carry a rucksack with everything you want to carry for a weekend, soon. 
  • Got a military vehicle? We'll all be happy to take a ride sometimes. Talk to us about it, and if authentic (no plywood armor, please) we'd love to have it there.
  • Worried about any of this? It's probably not as difficult as you'd think. Your squad, and the whole community will help you whenever we can.

SIGN ME UP!

Just visit the event page to put down your deposit today!

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